πͺ
{{ gold }}
+{{ goldRate }}
π¬
+{{ sciRate }}
π
+{{ cultRate }}
{{ rc.icon }}
{{ rc.amount }}
+{{ rc.rate }}
{{ pop }}π₯ Β· {{ cityCount }}π Β· {{ unitCount }}β
{{ sb.label }}
π¬ Research
{{ yearText }}
{{ era }}
{{ rulerLine }}
π¬
{{ researchName }}
~{{ researchEta }} yrs
β
Choose a research goal
{{ ti.icon }}
{{ ti.txt }}
{{ ti.etaTxt }}
β¨ GOLDEN AGE Β· {{ goldenYears }} yrs Β· all yields +25%
{{ celebIcon }}
{{ celebTitle }}
{{ celebSub }}
{{ diploIcon }}
{{ diploLeader }}
of {{ diploName }}
"{{ diploText }}"
{{ pendingDiploIcon }}
Diplomacy Β· {{ pendingDiploYears }} yrs
{{ pendingDiploType }} from {{ pendingDiploName }}
{{ pendingDiploIcon }}
{{ pendingDiploLeader }}
{{ pendingDiploName }}
{{ pendingDiploType }}
Diplomatic audience
β
"{{ pendingDiploMessage }}"
{{ pendingDiploTermsTitle }}
{{ pendingDiploTerms }}
Stakes
{{ pendingDiploConsequence }}
{{ pendingDiploDeadline }}
Relation
{{ pendingDiploRelation }}
Leader personality
{{ pendingDiploPersonalityLabel }}
{{ pendingDiploPersonalityDetail }}
{{ pendingDiploMotiveLabel }}
{{ pendingDiploMotiveValue }}
{{ pendingDiploMotiveDetail }}
{{ dr.label }}
{{ dr.value }}
Accept impact
{{ pendingDiploAcceptImpact }}
Refuse impact
{{ pendingDiploRefuseImpact }}
{{ pendingDiploHint }}
{{ pendingDiploAcceptLabel }}
{{ pendingDiploCounterLabel }}
{{ pendingDiploRefuseLabel }}
REVIEW THE MAP FIRST
{{ diplomacyModalIcon }}
{{ diplomacyModalLeader }}
{{ diplomacyModalName }}
{{ diplomacyModalReputation }}
{{ diplomacyModalStatus }}
Diplomatic Audience
Choose your approach
{{ diplomacyModalSummary }}
β
Answer the current diplomatic audience before opening new negotiations.
Court reads
{{ dr.label }}
{{ dr.value }}
Leader personality
{{ diplomacyPersonalityLabel }}
{{ diplomacyPersonalityDetail }}
{{ pb.label }}
{{ pb.value }}
{{ ds.label }}
{{ ds.value }}
{{ da.icon }}
{{ da.title }}
{{ da.subtitle }}
{{ da.terms }}
{{ da.controlLabel }}
{{ da.controlValue }} gold
{{ da.controlHelp }}
{{ da.sheetTitle }}
{{ tr.label }}
{{ tr.value }}
{{ da.stakes }}
Relation impact
{{ da.impactLabel }}
{{ da.buttonLabel }}
{{ n.icon }}
{{ n.text }}
β Units {{ unitCountLbl }} {{ unitsCaret }}
{{ ur.icon }}
{{ ur.name }}
β€οΈ{{ ur.hp }}
{{ ur.status }}
World
drag map Β· scroll zoom Β· right-click orders
{{ pr.mood }}
{{ pr.leaderIcon }}
{{ pr.name }}
{{ pr.meta }}
{{ pr.reputation }}
β WAR
π€
π Audience
π
Culture race Β· {{ cultureRaceName }} {{ cultureRacePct }}%
π
Era challenge Β· {{ eraQuestYears }} yrs left
{{ eraQuestText }} Β· +{{ eraQuestReward }}πͺ
β¨ Streak {{ streakDots }} β Golden Age
π―
Goal {{ goalNum }}/{{ goalTotal }}
{{ goalText }} Β· +{{ goalReward }}πͺ
{{ cb.title }}
π₯ {{ cb.pop }}
{{ cb.yields }}
{{ cb.prodIcon }}
{{ cb.prodName }}
~{{ cb.prodEta }}y{{ cb.queueSuffix }}
β Idle β click to build
π₯ Unrest β rebellion brewing
π¨ {{ cb.threat }} hostile units nearby
{{ ra.icon }}
{{ ra.text }}
{{ suIcon }}
{{ suName }}
{{ suOrders }}
β
β€οΈ {{ suHp }}/100
β {{ suStr }}
π {{ suMove }}
{{ suTerrain }}
{{ suCat }}
City here: πΎ {{ fpF }} Β· β {{ fpP }} Β· πͺ {{ fpG }} per year
β Targets in range
{{ at.icon }}
{{ at.name }}
{{ at.owner }} Β· β€οΈ {{ at.hp }} Β· {{ at.dist }} hex
β β{{ at.dmgOut }}/yr
{{ at.risk }}
No enemies in range β move closer, then attack
Ring menu on unit Β· hotkeys M move Β· A attack Β· F fortify Β· S stop Β· N next
{{ cityTitle }}
β
πΎ {{ cityYf }}
β {{ cityYp }}
πͺ {{ cityYg }}
π¬ {{ cityYs }}
π‘ {{ cityHp }}
{{ hapIcon }} {{ hapValue }}
{{ ct.label }}
π₯ UNREST β rebellion brewing
{{ unrestPct }}%
π₯ Population {{ cityPop }}
growth {{ cityFood }}/{{ cityFoodNeeded }} πΎ Β· ~{{ growthEta }} yrs
π Border ring {{ borderLevel }}/3
max
Focus
{{ fo.label }}
Production
{{ prodIcon }}
{{ prodName }}
~{{ prodEta }} yrs
Queue
{{ qi.label }}
β
clear all
β Nothing in production β pick from
Units
or
Build
Happiness
{{ hp.label }}
{{ hp.txt }}
Built
{{ br }}
{{ op.icon }}
{{ op.buyLabel }}
{{ op.name }}
{{ op.metaLine }}
{{ op.icon }}
{{ op.buyLabel }}
{{ op.name }}
{{ op.metaLine }}
Treasury / yr
Income (cities + trade)
+{{ empGoldIn }}
Army upkeep ({{ empUnitN }} units, {{ empFree }} free)
β{{ empUpkeep }}
Net
{{ empNet }}
π Power graph
π Culture victory
{{ empCulture }}/{{ empCultureGoal }}
Royal Edicts β 50yr decrees
{{ ed.icon }} {{ ed.name }}
{{ ed.right }}
{{ ed.desc }}
Cities
{{ ec.name }}
π₯{{ ec.pop }}
⬑{{ ec.tiles }}
π{{ ec.culture }}
π¬{{ ec.sci }}
{{ ec.hapIcon }}{{ ec.hap }}
Diplomacy
π€ Trade routes: {{ empRoutes }}
π€ Road network: {{ empRoads }}
β At war: {{ empWars }}
{{ er.icon }}
{{ er.name }}
{{ er.label }} {{ er.rel }}
Diplomacy log
latest audiences
{{ dh.icon }}
{{ dh.badge }}
{{ dh.name }} Β· {{ dh.summary }}
{{ dh.leader }} Β· {{ dh.personalityLabel }} Β· relation {{ dh.relationNow }}
{{ dh.yearLabel }}
{{ dh.text }}
{{ hr.label }} {{ hr.value }}
No diplomatic history yet.
Research
β
{{ tl.era }}
{{ tn.name }}
{{ tn.badge }}
{{ tn.unlocks }}
π₯
{{ captureName }} has fallen!
Population {{ capturePop }} awaits your judgment
π
Annex
β keep the city and its buildings
(unrest for a generation)
π°
Plunder
β +{{ capturePlunder }} gold, the city shrinks and its culture is looted
π₯
Raze
β erase it from the map
(β2 happiness everywhere, 40 yrs)
A new age dawns
{{ eraBannerText }}
{{ victoryIcon }}
{{ victoryTitle }}
{{ victoryText }}
Power through the ages
β {{ sl.name }}
KEEP PLAYING
NEW GAME
Unit Dev Preview
{{ unitDevCivName }} Β· full unit roster
β
Choose your civilization
{{ cv.leaderIcon }}
{{ cv.name }}
{{ cv.leader }}
{{ cv.perkName }}
{{ cv.perkDesc }}
Opponents
{{ ao.label }}
World size
{{ so.label }}
{{ startLabel }}
π CONTINUE SAVED EMPIRE
Left-click to select Β· right-click to move & attack Β· scroll to zoom Β· space to pause